Learn how to use Sketch, from beginner basics to advanced techniques, with this growing collection of online videos for casual users and professional designers alike.
Git has been a really valuable tool for developers around, and it has finally come to Sketch with Abstract, an app that makes it really easy to commit, merge, branch and thus, collaborate within Sketch. In this episode, we explore this upcoming tool, as well as the basics of git, and why this is something we should care about.
Framer keeps getting bigger and better, and with this new release, we can design within it, it’s clear now that the collaboration between code and design, has never been easier. In this episode, we explore the design part of Framer to create an interface that later on, we’ll be able to animate.
Exploring SVG is important to get lightweight assets for our applications and sites. In this one, we explore how to understand the code of SVG, how to manipulate it, and how to get the most out of it.
For our 100th episode and after some episodes creating UI, prototyping and walking you guys through different tools, today we go back to the basics and design a simple icon set together. Join us in this special 20 minute episode discovering shapes, paths, boolean operations, and every single detail of icon creation in Sketch.
Following our video about the new changes in Sketch 44, we're going to look at some new options to create interactive prototypes using the integration between Sketch and InVision (Craft). This will boost your workflow and allow you to present faster prototypes to your clients and get better feedback.
Sketch 44 is here, and this is a good one! It comes with one feature we’ve been asking for a long time: resizing. In this episode, we go through the main parts of this update, and cover an extensive use case of resizing, and artboards.
In the second part of the series with InVision, we explore a new upcoming tool called Inspect. This tool will allow developers to use your designs in a really nifty way. However, some setup needs to be made.
InVision is my go to tool for all the client feedback and rapid prototyping I do, in today’s episode, we explore how to get started with it, creating a project and connecting the screens together.
Today we forget about UI design and jump into illustration designing a flat asteroid. We learn about color palettes, shapes, booleans and shared styles in this one.
We take a look at some shortcuts, tips and tricks to make your life easier and improve your workflow when using Sketch.
Flexbox in HTML, UIStackView in iOS and FlexboxLayout in Android. All of them becoming more and more important in the way we design and develop apps. Today, we explore a plugin that makes it easy to design with that mindset in mind. Flexbox, a plugin by the guys at Anima.
In this episode we replicate the Zeplin icon in Sketch. Learn how to use shapes, shadows, gradients and other techniques to design this very interesting icon with delicious little details to go through.
Squircles are probably the shape that you’ve seen the most if you are using an iOS, macOS or watchOS device, even though they seem a bit unnoticeable at first. In this episode, we explore the basics of that curious shape, and we show how to do use, and create them. A shape that will for sure empower your designs.
We revisit Craft by InVision Labs, which is free and powerful set of plugins for sketch and photoshop that can help you streamline your design workflow. These plugins have been updated in the last few months so this seems like a good time to see what's new (like Invision's new Inspect Mode).
The most simple shapes are what create the most complex of the designs. In this episode, we jump into the basics of rectangles, ovals, triangles, and even arrows.
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