Learn how to use Sketch, from beginner basics to advanced techniques, with this growing collection of online videos for casual users and professional designers alike.
Typography is what shapes, moves and gives meaning to our designs. In this episode, we explore the basics of it.
For the first episode of the year, we’ll explore some nifty tricks and plugins I use in my workflow. Small tools, quick interactions and great community snippets. Let’s get started!
Exciting news! Framer has gotten vectors and now, we are going to be able to create icons, paths, and weird shapes with ease. In this episode we explore how to do three different icons, learning basic techniques like boolean operations or path tracing.
Wireframing sets the foundation of a project by initiating talks about layout and hierarchy with clients, designers and developers. Because of that, doing it effectively is key. Today, in the first ever SketchCasts’ episode in an iPad, we will explore just that. Let’s get started…
Keeping our files simple and organised are a must when we are handing them off, or even when we are working on them. Specially when a Sketch project grows in size and number of people accessing it, it's important to keep components easy to follow and maintain in the future. In this episode, we explore how to keep our symbols clean, so we can access or substitute them in a super easy way.
In a year where design tools have exploded, Compositor Lab brings a bit of light into a tunnel of artboards and layers to favor components. In this episode, we’ll go through the main aspects of this new design tool by creating a couple of designs that we’ll later on be able to use in React.
With this new update, Framer brings motion to type. In this episode, we’ll learn how to take advantage of this cool new feature with a countdown animation that we’ll design, and later on code.
Knowing how to do graphs is an important skill to have as a designer, but even more important is to learn our tools to get the most out of them. In this episode, we explore the border tool in a high level of detail, creating two beautiful graphs we can use anywhere in our designs.
They are finally here! Libraries are coming to Sketch, and I couldn’t be more excited. In this episode, we explore some tips and tricks to get started with this awesome new feature.
The Touch ID icon has a lot of cool techniques like border options, boolean operations and gradients. Today, we’ll explore them in depth recreating Apple’s approach with our unique flavor added to it.
Coding is a valuable skill to have when designing and animating our designs. And it’s even better when we can do production code and tweak our animation values and see them live. Swift Playgrounds are just that, and this episodes tells you how to get the most out of them. In today’s episode, we’ll animate a view, we’ll learn about springs, and we’ll dive into gestures and basic shapes.
Cutting something or somebody from a background is a must when designing websites or apps. In this episode, we will explore how to do just that with blending modes—and also, we’ll learn the basics of Affinity Photo in order make it super easy and fast to cut anything from its background.
In today’s video we are taking a look at every single detail that the designers at Tapbots went through to create their amazing icon for Tweetbot -a beautiful Twitter client for iOS and Mac. We explore fixed gradients, noise creation, radial, inner and outer shadows, and much, much more.
In today’s episode, we are taking a look at the all–new customisable control center that’s coming to iOS 11. In this short episode, we are going to learn all about blurs, icon design, boolean operations and much, much more.
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